Personal project. I built a tool to procedurally generate a variety of sideboards, chests of drawer and consoles not only to extend my own 3D object library, but also to show that such a tool could be used for furniture design and realistic renderings.
As we are dealing with a procedural tool, new features and materials can be added and customized at will. UV's are being generated automatically as the piece of digital furniture is being generated.
Software used: Houdini, Arnold (Htoa), Vray, Fusion, Photoshop.
Video showing the tool and it's features